Factsheet

Developer:
Lunar Giant
Based in Chicago, Illinois

Founding date:
May 29, 2012

Website:
languagearts.lunargiantstudios.com/

Press / Business Contact:
press@lunargiantstudios.com

Social:
twitter.com/LunarGiantGames
facebook.com/LunarGiant
Skype

Releases:

Phone:
COMPANY_PHONE

Description

“Mega Ran in Language Arts: The Game” is a side scrolling, retro platformer for the web that puts a quirky twist on an old genre. Fusing music by Raheem “Mega Ran” Jarbo and Melvin “DN3” Raymond together with classic gameplay and new web development standards, “Mega Ran in Language Arts: The Game” is the most technically challenging project that Lunar Giant has taken on to date. With four levels, four bosses, two expansions planned, and an iOS game on the way, the game also promises to be a broad and expansive undertaking.

History

A video game based off of an album by acclaimed nerdcore rapper Random (aka Mega Ran), “Mega Ran in Language Arts: The Game” is Lunar Giant’s first foray into HTML5/Javascript video game development, using the Impactjs engine and other new tech to create a different kind of player experience on the web.

Projects

Videos

Mega Ran in Language Arts Trailer YouTube

Images

download all screenshots & photos as .zip (12MB)
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There are far more images available for Lunar Giant, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Awards & Recognition

Selected Articles

  • "Raheem Jarbo, aka Mega Ran, aka Random, is one of the more noted video game musicians out there. For his latest album, though, he went a little further than just rapping about video games."
    - Luke Plunkett, Kotaku
  • "...a cross between Mega Man and River City Ransom with some hints of Final Fantasy."
    - Tony Ponce, Destructoid

Team & Repeating
Collaborators

Raheem "Mega Ran" Jarbo
Executive Producer, Music

Scott Arnold
Executive Producer

Russ Lankenau
Director of Development/Lead Programmer, Level Designer

Jay Margalus
Sound Programmer, Web Design, Level Designer

Adam Eidukas
Artificial Intelligence Programmer

Neil Wickman
Lead Artist, Level Designer

Ashley Lankenau
Background Artist

Melvin "DN3" Raymond
Music

George Hufnagl
Sound Designer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks